Have you ever felt unsafe when you walked in a dense crowd, which appeared in a City or the Love Parade? Our company offers a software engine for simulating crowds in big infrastructures, events or computer games.

 

In particular, our engine can be used:

- to decide whether crowd pressures do not build up too much during an event;

- to find out how to improve crowd flow in a train station;

- to plan escape routes for use during a fire evacuation;

- to train emergency personnel to deal with evacution scenerios;

- to study a range of scenarios during an event; or 

- to populate a game environment with realistic agents.

 

Our ambition is to contribute to a safer and more pleasant world.