The people we all rely on to make the world go round – they rely on Thales. In a world that is increasingly fast-moving, unpredictable and full of opportunities, they come to us with big ambitions: to make life better and to keep you safer. Combining a unique diversity of expertise, talen ts and cultures, our employees design and deliver extraordinary high-tech solutions. With 68.000 talents working in 54 countries, 2000 employees are based in the Netherlands. We are one of the biggest high-tech employers in the field of safety and security.
We help our customers think smarter and act faster in the fields of transportation, defence , space, aerospace and cyberspace, mastering ever-greater complexity and every decisive moment along the way. We are therefore leading the digital transformation, focusing on artificial intelligence, big-data & data analytics, connectivity, mobility and internet of things and cybersecurity.
In the Netherlands, we are located in four cities: Huizen, Delft, Eindhoven and Hengelo (HQ). Together with an extensive ecosystem of knowledge partners, customers and suppliers, we work on radars for naval vessels, cyber security solutions, transportation systems, communication equipment for land forces, cryogenic cooling solutions, research & development for radar tech (in collaboration with TU Delft) and research & development for serious gaming (in collaboration with the University of Twente).
The Assignment is issued under the Engineering department. This department is responsible for the realization of all systems put under contract as well as product development. This assignment is part of activities in the field of training and simulation from the engineering department.
Thales is investigating Virtual Reality technology (VR) for possible use in its products. The type of Virtual Reality technology Thales uses was started by Linden labs in the VS around 2004 and resulted in the well-known application second life. Thales uses an open source version of the same technology called OpenSim. This technology is targeted for virtual training , virtual meetings , remote control and decision support.
The VR system is composed of a Server ( OpenSIm) that manages the Objects in the virtual world and a client , the viewer that renders the VR Scene. We use a opensource viewer. This viewer however is to complex to use and cant be tailored to the purpose the VR is used for. Work is started with other educational institution to create a more flexible viewer as indicated in the picture below.
This assignment addresses the user interface of the viewer ( PI (plufg-in) UI in the above picture) , we want a viewer of which the layout can be modified through configuration files , but also a design that allowed to tailor the UI to the specific use of the VR itself. The work to be done is to
Investigate possible designs for a flexible UI Implement a prototype that mimics the base function of the current viewer.
C , C++, Java, Java script, graphical applications. Web applications